2–50+ DVN per task
Simple contracts pay 2–5 DVN. High-tier sagas and rifts pay 20–50+ alongside relic drops.
Divine Chain is an open-world MMORPG where you evolve from primal ape to divine consciousness — and every relic you craft is yours on-chain. Join the Genesis list for the first playtest and a founder relic at launch.
Raw vertical-slice footage — HUD live, no edits. Each clip belongs to a different stage of the evolutionary chain.
Pre-alpha · Subject to change · Captured at 4K · 24 fps
Live count of confirmed emails. The cohort closes 31 December 2026, or earlier once 1,000 seats are filled.
An on-chain relic minted to your first character the day Chapter 1 opens.
You walk through the gate before the public vertical slice goes live.
First refusal on founder packs and the ambassador roles that follow.
Free · One email · No wallet needed
Every clip on this page is raw capture from the live build — no pre-rendered cinematics, no mockups.
Vertical slice 2026 · open beta 2027 · worldwide launch April 2028. Milestones published, not implied.
Full game design document and tokenomics are published in the whitepaper — read them before you commit an email.
Relics and DVN settle on Solana — sub-second finality, fees in fractions of a cent, verifiable on-chain.
These ancestors are the opening cast of Chapter 1 — the primal dawn. Divine Chain continues through five more eras: KOR, IGNIS, LUKOS, KANUX and AETHER.

Zan
Ardipithecus ramidus
ERA 01 · Primal Dawn
First to leave the canopy.
Born to the wet forests of the Afar. Zan walks half-upright, fingers still curled for branches, eyes already searching the horizon. The first refusal of the trees.
Height & Weight
1.2 m · 50 kg
Age
4.4 Mya
KOR · The Toolmaker
DVN powers every reward, every trade, every ascension. Equilibrium Treasury caps inflation. Peer-to-peer NFTs give your hours a price.

2–50+ DVN per task
Simple contracts pay 2–5 DVN. High-tier sagas and rifts pay 20–50+ alongside relic drops.
51% lock to release
All earned DVN routes through the treasury. Withdrawals open once the global ecosystem locks 51% of supply — inflation-proof by design.
+20% reward multiplier
Lock DVN at the camp Altar to scale every future payout. The longer you commit, the louder the loop.
Up to 2.5% / month
Stake inside the platform for a passive payout at 30-day intervals. Hold the chain, the chain holds you.
1.19% transaction fee
List relics, gear, land or characters at your own price. Every trade routes a flat 1.19% straight back to the Treasury Pool.
1 DVN to invite a player
Hold a Homo Naledi-rank or higher NFT and you can sponsor a new user. Permanent co-op XP and combat-stat synergy when you party up.
No. Progression is earned through play. Relics are cosmetic, utility or crafted gear you obtained in-world — buying them never grants stats you could not earn yourself.
No. Divine Chain is playable start to finish without touching a wallet. The chain is opt-in: connect one only when you want to own, trade or withdraw what you have forged.
Nothing. One email. You get the first playtest invite, a founder relic at launch and first refusal on founder packs. No card, no wallet, no obligation.
Vertical slice playtests in 2026, open beta in 2027, worldwide launch April 2028. Genesis members walk through the gate at every stage before the public does.
An on-chain item minted to your first character the day Chapter 1 opens — permanently marked as Genesis. It is issued once and never re-minted.
So the hours you invest belong to you. Relics, land and DVN settle on Solana, which means your gear is portable, tradeable and verifiably scarce instead of locked inside a publisher's database.
Leave one email. We call you when Chapter 1 opens its gates — playtests, founder relics and the Genesis Circle, in that order.
An on-chain relic minted to your first character at launch.
Playtest invites before the public vertical slice.
Priority consideration for founder packs and ambassador roles.
Start: July 1, 2026. Target release: April 1, 2028. A transparent, phased rollout — built in public, audited in light.
Character controller, jump/roll, basic interaction physics. Server-side authority, player sync. Simple gather/extract and inventory.
↳ Playable Combat / Gathering Prototype
First Primeval Valley biome with finished assets. First Evolution Altar transition. Simple-Lit art style finalized for the demo.
↳ Internal / Investor Vertical Slice
Mass production of 3D assets across all 6 stages. Level design for every regional zone and AETHER Rift. Monetization and social systems implemented.
↳ Content Complete · all six eras
Server stress tests, balance passes, Web3 economy live-trial, founder cohort onboarding.
↳ Closed Beta Cohort
iOS launch. Full DVN economy live. Peer-to-peer NFT marketplace opens to all players.
↳ Public Launch
Trust signals

The Genesis Circle gathers founders, builders, ambassadors and early believers. Step inside — shape the divine before the world does.
Cast a coin · Walk the Path of Redemption · Join the Hall of Patrons.
Genesis list · free · no wallet — first playtest + founder relic
Enter Genesis